Work Hard, Play Harder: Intense Games Enable Recovery from High Mental Workload Tasks

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Publication date
2025-04-26Creators
Max, Wilson
Horia, Maior
Linqi, Zhao
Metadata
Show full item recordDescription
This dataset includes fNIRS data and self-report data collect during experiment.
External URI
Subjects
- Video games
- Employees -- Workload
- Near infrared spectroscopy
- Gameplay, Mental Workload, Work Recovery, fNIRS
- Computer Sciences::Computer science
- Computer Sciences::Games
- Q Science::QA Mathematics::QA 75 Electronic computers. Computer science
Divisions
- University of Nottingham, UK Campus::Faculty of Science::School of Computer Science
Deposit date
2025-02-03Data type
questionnaires, brain data (fNIRS)Funders
- Engineering & Physical Sciences Research Council
Grant number
- EP/V00784X/1
- EP/T022493/1
- EP/Y009800/1
Data collection method
The mental workload, need for recovery, and recovery experience were self-reported. The brain data was collected using the specific equipment fNIRS.Resource languages
- en